Game Informer -
17 May 2019 20:15

Click here to watch embedded media On the latest episode of The Game Informer Show podcast, we spoke to David Brevik about his time designing Diablo and how that eventually led to his time as both creative director and eventually CEO of the company behind 2013's Marvel Heroes. Somewhat seen as the spiritual successor to Marvel Ultimate Alliance and pre-dating Marvel Ultimate Alliance 3, Marvel Heroes started off as an MMO before shifting more to a Diablo-like structure. Watch the interview above...
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